> If i try to play in full screen mode the mouse pointer is only on the four sides but you can not move it around. > i tried the last development version from widelands. > mouse does not work in full screen on virtual machines > You received this bug notification because you are subscribed to > Maybe, but i prefer it for virtual machines! Nevertheless, we will not support this use case explicitly anymore - since there are basically no machines with 32 bit still around. Step 16 In the Advanced Display Properties window, click the Change button. Step 14 Restarting Windows 95 Step 15 Open Display Properties of Win 95 and click the Advanced Properties button as shown in the following image. In fact, 64 bit will probably even be more efficient and faster when you are running on a 64bit host cpu. After the installation is complete, restart the virtual pc. In all cases the game works proper in windowed mode! In contrast to Ubuntu, where the 'gaunlet' can be moved very, very carefully and i hit after some minutes the option "full screen", killed the task and restarting the game leads to normal behaviour.Īnd it seems, that these problem also affects the whole OS cause clicking on something to execute (kill task, uninstall widelands) didn't work either. Under Server 2008 in Windows 7 is an small white spot with represents the mouse but the 'gauntlet' is only on the side and it is impossible to click on something. Switching back to desktop you cannot kill the task neither under Lucid nor Server 2008 and the memory usage is maximum, after some minutes came the question if i want to kill the task but it still needed some minutes to end the process. Guest: Windows 7 SP1 (64 bit) and Windows XP SP3 (32 bit) i'll tried it out and again this happens! I thought some time ago, at home it is an misconfiguration or something but.
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